top of page

Dungeon Master

This was made for my game design unit where I was tasked with creating a video game based on a simple mechanic

I designed a 4 player round based couch party game where one player would control traps along a procedurally generated map and the other players had to try and navigate the track, with the "dungeon master" gaining points for killing the running players, and the running players gaining points for completing the track.

Whilst this was a group project, I ended up doing all of the game design, programming and asset implementation for this project.

Created in Unity

bottom of page